When using GDK_GL_PROFILE_3_2_CORE, we are not only specifying that the
GDK should create a core profile; we are also specifying that the
minimum required version of OpenGL is set to 3.2.
We should also specify that the GDK_GL_PROFILE_DEFAULT profile is an
alias for GDK_GL_PROFILE_3_2_CORE.
/**
* GdkGLProfile:
* @GDK_GL_PROFILE_DEFAULT: The default profile.
- * @GDK_GL_PROFILE_3_2_CORE: Use core 3.2 GL profiles
+ * @GDK_GL_PROFILE_3_2_CORE: Use the OpenGL core profile, with
+ * a minimum required version of 3.2; this is the default
+ * profile.
*
* The profile to be used when creating a #GdkGLContext.
*